New update for RuneScape in March 2019
March is here! Feather dusters at the ready, Martch is the time for a spring clean in Gielinor! This month, our attentions turn to bringing more combustible fun in Firemaking, closing down Bounty Hunter and redistributing its rewards, revitalising PvM, unify Transmogrification and a few more surprises on the way.
In fact, March is a whole month about fixing things. Bounty Hunter is being retired and its rewards redistributed throughout the game. Plus, we’ve revisited the fiddly transmog system, and changed the over-competed abyssal demons and dark beasts systems with a new slayer dungeon.

Firemaking and Incense Burners
We’ve been aware for a long time that Firemaking wasn’t quite where it needed to be in RuneScape, with no real reason to train it. Luckily our Incense Burner and Firemaking Week is designed to kickstart a new era of combustible fun.
Central to the Firemaking rethink are the new Incense Burners - 18 new potion-like incense sticks that are made with Firemaking. They combine the use of various logs, herbs and impious, accursed or infernal ashes.
When burnt, incense burners last for 30 minutes and provide a variety of effects that benefit skilling and combat. The strength of the effect, or ‘potency’, varies.The changes to Firemaking will arrive in game on March 18th.
Bounty Hunter Reward Redistribution
We can safely say that we had the very best intentions with Bounty Hunter, but sadly over time it stopped being fun or viable. As a result, Bounty Hunter will close this month. However, the good news is that all the content that used to be locked away behind it will be redistributed throughout the game on March 11th!
The biggest change comes in the form of a new slayer master, Mandrith. With Bounty Hunter now gone, he was looking for a new job, and we felt he’d earned this promotion! Mandrith will now hand out Wilderness tasks and slayer challenges. Rewards, including bounty emblems, can then be claimed from his new shop in Edgeville Bank. Players will need to be level 85 slayer to engage with Mandrith.
In addition, assorted Bounty Hunter items will now be available via alternative means:
1).Amulet of the Forsaken will be found in the original Barrows minigame.
2).Ogre flasks will also be craftable, requiring 10 robust glass. They they will now hold 6 doses.
3).Ancient warrior equipment patches will be found on revenant ghosts’ drop tables and may also be dropped while on a wilderness slayer task.
4).The revenant pets will be unlocked from a new drop from revenant ghosts. This item unlocks the next tier of pet and gets progressively rare each time you use one. Many of these pet tiers were unreleased before now.
5).NPCs in the wilderness will have a shared droptable for rare loot. The tougher the NPC, the better chance you have on rolling on it.
6).The weapons Annihilation, Decimation and Obliteration will still be available from Mandrith’s reward shop, among other items & unlocks.
Transmogrification Unification
We have heard your indication that you’d prefer a modification to the current transmogrification location. We therefore serve notification and commend our developers’ dedication to their vocation. Indeed, let us add to this communication some further qualification, which we hope will provide further demystification and education.
Right, enough of that. With over 40 transmogs in the game, we’re aware they take up a lot of bank space, and all-too-often you don’t have the one you want to hand. As a result, we’ve made the following changes:
1).All transmog items have been moved into a dedicated separate tab on the emotes interface.
2).Items will be automatically added when they are unlocked – however you will have to add tradable rings to the interface manually. These can be added to the interface by right-clicking them and selecting ‘add to transmog interface’ (these can be removed at any point).
3).Transmogs can be filtered by categories.
Phoenix Lamps
There’s a brand new Treasure Hunter promo on the way this month that offers both a new type of lamp and some brand new cosmetics.
What’s so special about these lamps? As the name might suggest, Phoenix Lamps have a chance of being saved upon use, meaning they live to be used once again! Like smouldering lamps, if a skill is chosen that has bonus experience, up to the same amount of bonus experience is converted into normal experience as well.A new winged backpack, a fetching glowing aura and a winged chest pet will be up for grabs.
Elite Dungeon Quest
As many of you will have already seen, alongside the final Elite Dungeon, Shadow Reef, we also released a surprise new quest that ties the storyline of all three Elite Dungeons together. We hope you enjoyed discovering it!
For those who haven’t yet tried it, the story is set after the events of Sliske’s Endgame. It starts with players investigating a cult and ends in a confrontation with the mighty Ambassador!
Throughout the quest you’ll encounter old friends and new allies, and engage in puzzles and exploration, learning more about the Ambassador’s storyline and connections to the other characters on the way.
To get started simply speak to Bryll outside Daemonheim. Players require 12 Agility and 34 Woodcutting to play the quest, and of course you will need to be able to complete the Elite Dungeons to progress. If you’ve already completed the Elite Dungeons (even if only in story mode), you are given the option to skip those parts of the quest.
Rewards include 10% damage reduction on all three of the Elite Dungeons (stacking with story mode damage reduction) as well as lamps, a pet and some cosmetic overrides.
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Monday, March 04, 2019